What is the future of convergence? As technology becomes more advanced and easily accessible to the public across multiple platforms, it’s only expected that there will be even more advanced and interactive creations produced in the future. The media world keeps changing constantly thanks to new technologies and all the new digital media entrepreneurs who are creating these products.
|Possible Future World|
The future of pop culture will be much more advanced. People won't have to rely on people to keep them up to date, by gossiping in person. According to Jenkins, "Technology allows storytelling to live through film, television, books, games and amusement parks" (Jenkins 98). Also social media websites such as Facebook and Twitter help people connect and share information and opinions to any one around the world. Currently, we consume media and discuss it with others who share the same viewpoints and/or with others who don't. For example, there will be a digital filter for us to view the things that we're into such as a particular song artist or presidential candidate.
The future of gaming will change as well. According to the article Why I Love Bees, there is a already a website called 'I Love Bees", which is a Web-based interactive fiction that used websites, blogs, emails, jpegs, Mp3 recordings, and other digital artifacts to create an immersive backstory for Microsoft's sci-fi shooter video game Halo 2. The role of the site was to oversee the emerging collective intelligence of its players. By reconstructing and finding out the fragmented fiction, the fans would be collaboratively authoring a narrative bridge between the first Halo video game and its sequel. I could only imagine the future of gaming will progress to highly-pixelated devices that will make players feel like they're in the game, transporting them into a virtual gaming universe.
Jenkins, Henry, Convergence Culture;Where Old and New Media Collide.New York:New YorkUniversity Press 2009 Print.Rodman, George, Mass Media, 2006. Print